Additionally, the player will not simply be making and serving food. I had to pay close attention to when rush hour was approaching, being sure to have the holding stations stocked up beforehand. These items can be prepared at a holding station or can be made fresh when ordered, it is up the player to decide what the best option is. Hot dogs can simply be cooked and served on a bun with whatever toppings are requested, but a lasagna requires a great deal of effort to make, having to place numerous ingredients in a certain order before cooking. There is simply a huge amount of content to work through, and that is not even including the building of one’s own menu and restaurant.Ī variety of fun game mechanics. The game becomes increasingly more complex as more food becomes available, introducing new preparation methods and button combinations to learn (I used an Xbox 360 controller). Each restaurant contains a variety of levels (350+ total), introducing new food and preparation methods. There are over 180 foods to prepare spread across the game’s 30 or so restaurants. Massive amount of content. This should be a given when it comes to restaurant simulation, but this game really knocks it out of the park with the variety of food, side dishes, restaurants, etc. Ever. The Steam store page describes the game as “Deceptively easy to learn but incredibly difficult to master”, a perfect explanation of my experience. The most valuable lesson I have learned from playing Cook, Serve, Delicious! 2!! is that I should never be allowed to work in the restaurant industry.